Welcome! Wikis are websites that everyone can build together. It's easy!

Location: Discussion Forum

Discussion: Reach

Keyword tags: None

Watch

Anonymous  (Get credit for your thread)



Anonymous
Reach
Feb 23 2008, 11:15 PM EST
Hello there, I've just created a troll and a fighter and am just trying to work through a combat - Troll's speed is 30 and reach is 10 so I start them 100' apart and start combat, initiative happens, troll is top of the list.

I move the troll 70' towards the fighter (shouldn't it stop me at 30 or 60 ?) and then attach with a melee claw at 30' and it lets me - am I missing something ? - what about the reach of 10 ?

Thanks for any help !

Chris
Do you find this valuable?    

Anonymous
RE: Reach
Feb 29 2008, 9:21 PM EST
Actually, d20pro doesn't stop you at all and doesn't enforce any rules for that matter. That's intentional, actually. d20pro is meant to be a tabletop aid - not a game in itself. There is a balance between adding automated processes and taking away player freedom. For example, what if your troll had a feat that allowed it to extend it's reach for Attacks of Opportunity? What if it was currently stunned? What if the DM ruled that it didn't notice the player? We wanted the system to allow anything because house rules, circumstances, and other factors like custom feats and magic could bend or break those rules any time. It is up to you and the DM to maintain rules integrity and adjudicate things like movement, reach, AoO, etc. The DM can simply move you back, type or say "STOP" and evoke the rule - just like at the table. Otherwise, we would be coding endless scenarios and never fully cover everything that can happen at the table. We hope that this free-form style of play is better for your game in the long run. Do you find this valuable?    
Top Contributors